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Overview Number of Players Single Player Genre Platformer Release Date. 23rd Nov 2009 (USA), 500 points18th Dec 2009 (UK/EU), 500 pointsSeries A Boy and His Blob Controller Support. A Boy and His Blob is a platform-puzzle video game developed by WayForward Technologies and published by Majesco Entertainment for the Wii. It was released in North America on October 13, 2009, and in Europe on November 6, 2009. It is a re-imagining of the Nintendo Entertainment System title, A Boy and His Blob: Trouble on Blobolonia.
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A Boy and His Blob | |
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Developer(s) | WayForward Technologies |
Publisher(s) | Majesco Entertainment |
Platform(s) | Wii |
Release date(s) | NA October 13, 2009 EU November 6, 2009 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk, Classic Controller |
Compatibility | 4 Playable |
GameIDs | SBLE5G, SBLP5G |
See also.. | Dolphin Forum thread |
A Boy and His Blob is a platform-puzzle video game developed by WayForward Technologies and published by Majesco Entertainment for the Wii. It was released in North America on October 13, 2009, and in Europe on November 6, 2009. It is a re-imagining of the Nintendo Entertainment System title, A Boy and His Blob: Trouble on Blobolonia.
Problems
Grabit 4 920 wireless. There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
A Boy And His Blob 1 07
Version Compatibility
The graph below charts the compatibility with A Boy and His Blob since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS Version | CPU | GPU | Result | Tester |
r7624 | Ubuntu 10.04 | AMD Phenom II X3 720 | NVIDIA GeForce 8800 GT | Consistent 75%, HLE works great | keller999 |
4.0-4027 | Windows 7 | Intel Core i7-2600K | NVIDIA GeForce GTX 560 Ti | 60FPS maintained throughout the entire game. OpenGL, IR 1.5, AA 2x, DSP HLE. The 2D graphics are aliased at IR 1x, higher internal resolutions fix this. Gridding occurs at any internal resolution but gets worse the higher it is. Mate: universal tab translator 6 0 3. Liquid flow pro 17. AA helps fix the gridding but using AA with D3D causes heavy pixilation when the IR is not set to window size. | anon |